First commit

This commit is contained in:
2026-03-19 14:11:55 -04:00
commit d0d7960545
107 changed files with 464 additions and 0 deletions

1
.godot/.gdignore Normal file
View File

@@ -0,0 +1 @@

View File

@@ -0,0 +1,5 @@
[folding]
node_unfolds=[NodePath("DirectionalLight3D"), PackedStringArray("Transform", "Shadow"), NodePath("Ground"), PackedStringArray("Transform"), NodePath("Player"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/Main.tscn::Environment_1", PackedStringArray("Resource", "Background", "Sky", "Tonemap", "Glow"), "res://scenes/Main.tscn::BoxMesh_ground", PackedStringArray("Resource"), "res://scenes/Main.tscn::BoxShape3D_ground", PackedStringArray("Resource")]
nodes_folded=[]

View File

@@ -0,0 +1,74 @@
[docks]
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
dock_floating={}
dock_filesystem_h_split_offset=480
dock_filesystem_v_split_offset=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://")
dock_node_current_tab=0
dock_history_include_scene=true
dock_history_include_global=true
dock_bottom=[]
dock_closed=[]
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=270
dock_hsplit_3=-270
dock_hsplit_4=0
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray("res://scenes/Main.tscn")
current_scene="res://scenes/Main.tscn"
center_split_offset=0
selected_default_debugger_tab_idx=1
selected_main_editor_idx=1
selected_bottom_panel_item=1
[EditorWindow]
screen=0
mode="fullscreen"
size=Vector2i(4096, 2350)
position=Vector2i(0, 0)
[ScriptEditor]
open_scripts=["res://scripts/Player.gd"]
selected_script="res://scripts/Player.gd"
open_help=[]
script_split_offset=400
list_split_offset=0
zoom_factor=1.0
[GameView]
floating_window_rect=Rect2i(0, 0, 4096, 2560)
floating_window_screen=0
[ShaderEditor]
open_shaders=[]
split_offset=400
selected_shader=""
text_shader_zoom_factor=1.0
[editor_log]
log_filter_0=true
log_filter_2=true
log_filter_1=true
log_filter_3=true
log_filter_4=false
collapse=false
show_search=true

View File

@@ -0,0 +1,3 @@
[folding]
sections_unfolded=PackedStringArray()

View File

@@ -0,0 +1,16 @@
63f7b34db8d8cdea90c76aacccf841ec
::res://::1767505293
icon.svg::CompressedTexture2D::6217778103957959631::1767498045::1767498577::1::::<><><>0<>0<>af06f05895b688a8ffba6b6450e3bf67<>res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex::
::res://assets/::1767498033
::res://assets/materials/::1767498033
::res://assets/models/::1767498033
::res://assets/textures/::1767505200
ground_grass.jpg::CompressedTexture2D::4401648104113209422::1767502817::1767502852::1::::<><><>0<>0<>d2309f569f5cb89e03bab0c9f6941366<>res://.godot/imported/ground_grass.jpg-e549dc27d007d80719dfc0d34b10b79f.s3tc.ctex::
rusty_metal.png::CompressedTexture2D::5976367053625123444::1767505060::1767505200::0::::<><><>0<>0<>d22112fbeb52dd2da79e0a883a46ceec<>::
::res://scenes/::1767505156
Main.tscn::PackedScene::-1::1767504816::0::1::::<><><>0<>0<><>::res://scenes/Player.tscn<>res://scenes/Restaurant.tscn
Player.tscn::PackedScene::-1::1767498068::0::1::::<><><>0<>0<><>::res://scripts/Player.gd
Submarine.tscn::PackedScene::-1::1767505156::0::1::::<><><>0<>0<><>::
::res://scripts/::1767498577
Player.gd::GDScript::8904250721597920927::1767499219::0::1::::<>CharacterBody3D<><>0<>0<><>::
::res://ui/::1767498033

View File

@@ -0,0 +1,13 @@
[game_view]
select_mode=0
hide_selection=true
[editor_metadata]
executable_path="/Applications/Godot.app/Contents/MacOS/Godot"
[recent_files]
scenes=["res://scenes/Main.tscn"]
scripts=["res://scripts/Player.gd"]

View File

@@ -0,0 +1,13 @@
[res://scripts/Player.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 31,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}

View File

@@ -0,0 +1 @@
list=[]

View File

@@ -0,0 +1 @@
source_md5="b4f7649840d1f336484027d3fdda9319"

View File

@@ -0,0 +1,3 @@
source_md5="e29e5e00d414be0b30c2d9e707875272"
dest_md5="663c74a14638b29fde8e10aaf0293b3b"

View File

@@ -0,0 +1,3 @@
source_md5="00bb1afe4d86eca6701b7d5925ec9d32"
dest_md5="6bb2df034fb1448a3658671cc5f64d16"

View File

@@ -0,0 +1 @@
source_md5="c222cef5ff7dc96065f2e07821ae87e8"

View File

BIN
.godot/uid_cache.bin Normal file

Binary file not shown.