[folding]

node_unfolds=[NodePath("DirectionalLight3D"), PackedStringArray("Transform", "Shadow"), NodePath("Ground"), PackedStringArray("Transform"), NodePath("Player"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/Main.tscn::Environment_1", PackedStringArray("Resource", "Background", "Sky", "Tonemap", "Glow"), "res://scenes/Main.tscn::BoxMesh_ground", PackedStringArray("Resource"), "res://scenes/Main.tscn::BoxShape3D_ground", PackedStringArray("Resource")]
nodes_folded=[]
