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13 Commits 1 Branch 0 Tags
a74ccd1f6d57d5bf596236970009d663fc3cb110
Commit Graph

7 Commits

Author SHA1 Message Date
eliazarw
a74ccd1f6d feat: Introduce throwable flares and player flashlight overload, enabling monster stunning/teleportation, and remove debug dot. 2026-01-03 11:24:26 +00:00
eliazarw
d588433d8a feat: Add player sprinting with stamina, flashlight and environmental shadows, and introduce new monster entities with expanded world furniture and safe zones. 2026-01-03 11:07:34 +00:00
eliazarw
6b9063bf34 feat: Add flashlight battery and manual controls, enable post-processing, dim ambient light, and remove debug code. 2026-01-03 07:44:04 +00:00
eliazarw
220a3e5d6e feat: Implement basic horror world with standard materials, ambient lighting, pillars, and a target object, alongside general code cleanup and logging improvements. 2026-01-03 07:27:24 +00:00
eliazarw
31a4a5ee9b feat: Introduce robust diagnostic setup with fixed-size renderer, enhanced logging, system checks, and improved error handling for initial game components. 2026-01-03 07:16:53 +00:00
eliazarw
ad5b025a8b feat: Migrate to Vite build system, update dependencies, and refine graphics setup with debugging aids. 2026-01-03 07:09:19 +00:00
eliazarw
45d46ddac6 feat: initialize project with core dependencies and game entry point 2026-01-03 01:24:51 -05:00
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