feat: initialize project with core dependencies and game entry point
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36
node_modules/three/examples/jsm/shaders/BasicShader.js
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36
node_modules/three/examples/jsm/shaders/BasicShader.js
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/**
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* @module BasicShader
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* @three_import import { BasicShader } from 'three/addons/shaders/BasicShader.js';
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*/
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/**
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* Simple shader for testing.
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*
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* @constant
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* @type {ShaderMaterial~Shader}
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*/
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const BasicShader = {
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name: 'BasicShader',
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uniforms: {},
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vertexShader: /* glsl */`
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void main() {
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gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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}`,
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fragmentShader: /* glsl */`
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void main() {
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gl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );
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}`
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};
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export { BasicShader };
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